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I'll stipulate that some money is lost due to piracy, rather than get into a debate over how much.

What I don't agree with is that much good quality content is lost. If people aren't taking risks to make good quality content today, what changes if there's less piracy? Consumers still have a limited budget to spend on games, and a lot of people do still buy games, music, movies, books, just not the books you think they should buy. Those game sales figures, and lesser but still in the billions figures for books, music, and movies, show that people pay for entertainment. If they can't illegally copy things, maybe they buy x% more stuff, or maybe they're used to a lower budget for entertainment and so they don't spend any more, but rather they consume less. And why would they buy your good content rather than the arguably lower "quality" mass entertainment that you or I might not like, of which there is certainly plenty?

How do you intend to prevent non-commercial filesharing, or file sharing sites (forums, file hosting sites, torrent trackers), without destroying people's lives and having a chilling effect on filesharing in general?



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