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I work doing mobile app development and scrcpy along with iphone mirroring for iphone have made it much easier to do typing which is super helpful when testing flows that involve filling out forms.

Only gripe with scrcpy (and an extremely minor one at that) is that tab doesnt automatically advance input fields in the app, while it does in iphone mirroring


At some point it used to be in order to have things that you can show got merged into popular public projects in job interviews, but I'm not sure that is the case anymore since some of these people have no intention (as far as i can tell) of finding a SE job

Just so you are aware, the 'tool guides' and 'api guides' link in your footer lead to 404s

Real commitment to the bit there.

From a quick glance, the headline text is weirdly stretched on mobile, unless that is how it is supposed to be with that font

Markdown to html parser issue.. will fix.. The reports are originally generated in markdown format.

Thanks..


Neat idea. I do wonder how they managed to convince the TSA to allow this.

San Francisco is notable for being one of the very few airports to use a third-party contractor instead of the TSA for security [0], so this might have something to do with it.

[0]: https://www.flysfo.com/flight-info/alerts-advisories/tsa-lin...


Very interesting. Is it a noticeably different experience? I've only gone through SFO twice years ago and I don't recall a distinct experience.

On a recent multi-city trip, the SFO security team was friendly and cheerful, with one guy actually singing to travelers as he checked their IDs. The best I could say about the security people at BOS, EWR, and IAD is that they were... only a little bit rude.

I live in SF, so my most frequent airport is SFO, and I cannot remember a single instance with rude, power-tripping security staff. I don't think I can say that about literally any other airport in the US. (I won't make judgments about other countries, considering language barriers and cultural differences that I may not be aware of.)

On top of all that, SFO security had zero delays and staffing issues during the recent time period when DHS was partially shut down.


I fly to or through there 2-3 times a year, tiny sample size and I’m only flying through there to go back home in the evening. But it seems to be a consistently good experience. It’s a well run airport.

I fly out of JFK and a smaller city airport in the northeast mostly. JFK is crazy. The smaller one is excellent, except like 20% of their flights leave at 6AM and TSA starts at 4, so the lines can be awful during peak events (like winter breaks when half the population to going to Florida via low cost airline).


I have also flown out of that airport. The early flights maximize viable onward connections but the logistics are a real pain.

It is hard to disentangle that variable from other things like season, time of day, size of airport, and of course n=1 subjectivity.

I think overall regional culture plays the biggest factor.

And in that regard, I far prefer SFO over any experience I've had in Texas, Atlanta, Philly, NYC, etc. It does not feel like the security agents are on a power trip trying to intimidate you or make you feel stupid.


With one class of exception (everyone with an early-morning flight piling in before the airport opens and creating a security backlog around Thanksgiving and Christmas), it's never once been more than 10min from walking in the front door to being at my gate, out of dozens of flights at all sorts of days and times.

During the recent shutdown, SFO was one of the airports with no TSA backlogs because they weren't dependent on the DHS funds in question.

No, it feels the same as any other airport. It’s like hiring roofing contractors. Either one you choose the experience is going to be pretty similar regardless of choice.

Outside of holiday surge, I have never waited more than 1-3 minutes in TSA precheck.

Having flown in and out a lot of the last decade, it is a stupendously run airport.


SFO has no line for business class or high status travelers. (they have pre and clear).

That's the only difference.


Do other airports have? The only ones that I have been to (that have separate Customs and Security lines for Business Class travelers) are in India and Middle East. I have never seen a separate line anywhere in Canada or US.

Most large US airports do (although it’s a little more subtle than in Asia/middle east).

It’ll also usually be branded “priority” or “premium” with the dominant airline for that airport/terminal (eg. Sky Priority or Premier Access).

Large airports like SFO, DEN and LAX have all combinations of CLEAR/PreCheck/Premium. Smaller ones only have some (ie. premium line doesn’t have precheck or clear).

The only airport I’ve been to recently that I don’t recall having a line like that was Bozeman.


That might be dependent on terminal.

Terminal 3 definitely has a United “Premier Access”/Star Alliance Gold line.


Not true; T3 has one, at least. I don't recall for the other terminals, but I'd be surprised if not. That sort of thing is mostly up the the airlines, though, no?

I never use it, though... the pre check line is usually as fast or faster.


Minor correction from the article title: It can't stop ordering candles, not candies.

Although candies would've been more amusing


It seems like Coffee Stain generally handles the games they publish pretty well. They also have Valheim and Deep Rock Galactic published under them, both of which have been reasonably successful and long running games


It has definitely made me more productive. That said, that productivity isn't coming from using it to write business logic (I prefer to have an in-depth understanding of the logical parts of the codebases that I'm working on. I've also seen cases in my work codebases where code was obviously AI generated before and ends up with gaping security or compliance issues that no one seemed to see at the time).

The productivity comes from three main areas for me:

- Having the AI coding assistance write unit tests for my changes. This used to be by far my least favorite part of my job of writing software, mostly because instead of solving problems, it was the monotonous process of gathering mock data to generate specific pathways, trying to make sure I'm covering all the cases, and then debugging the tests. AI coding assistance allows me to just have to review the tests to make sure that they cover all the cases I can think of and that there aren't any overtly wrong assumptions

- Research. It has been extraordinarily helpful in giving me insight into how to design some larger systems when I have extremely specific requirements but don't necessarily have the complete experience to architect them myself - I know enough to understand if the system is going to correctly accomplish the requirements, but not to have necessarily come up with architecture as a whole

- Quick test scripts. It has been extremely useful for generating quick SQL data for testing things, along with quick one-off scripts to test things like external provider APIs


> Research. It has been extraordinarily helpful in giving me insight into how to design some larger systems when I have extremely specific requirements but don't necessarily have the complete experience to architect them myself - I know enough to understand if the system is going to correctly accomplish the requirements, but not to have necessarily come up with architecture as a whole.

I agree, this is where coding agents really shine for me. Even if they get the details wrong, they often pinpoint where things happen and how quite well.

They're also great for rapid debugging, or assisted bug fixing. Often, I will manually debug a problem, then tell the AI, "This exception occurs in place Y because thing X is happening, here's a stack trace, propose a fix", and then it will do the work of figuring out where to put the fix for me. I already usually know WHAT to do, it's just a matter of WHERE in context. Saves a lot of time.

Likewise, if I have something where I want thing X to do Y, and X already does Z, then I'll say, "Implement a Y that works like Z but for A B C", and it'll usually get it really close on the first try.


It has sunk in so far that it is now at the bottom of the ocean


In the case of voice chat in servers used for gaming, my experience has been that the persistent channels for voice are actually kind of important, it removes any friction from dropping in and out of voice chat, and allows others to easily see 'hey, there is someone in this voice channel, maybe i should join'


But that can be easily faked in client UI. Something like, clicking an empty channel internally hosts a call, hosting/joining the call causes the client to post a hidden "@user is in #call" message, etc.


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