> "they" refers to OpenAI. Not a grammatical error
I'd say it is. It's a press release from OpenAI. The rest of the release uses the third-person "they" to refer to Microsoft. The LLM traded accuracy for a bad joke, which is someting I associate with LinkedIn speak.
The fundmaental problem might be the OpenAI press release is vague. (And changing. It's changed at least once since I first commented.)
> iOS has also had the tapping-phones-to-connect feature baked in for years (NameDrop)
Well that's just because I have no idea how to find it. The "share contact?" prompt when you text a new number accomplishes the same I guess but it would be nice to skip the number part.
Some of my favorites are puzzle games but I guess I’m not a member of the "community" (is there a message board?) and I’m surprised to hear there's any consensus on anything- my experience has been that most puzzle fans have a very specific subgenre they enjoy rather than enjoying "puzzle games" as a whole. I've had such little luck finding new games I enjoy that I don't pay any attention to puzzle game recommendations u less it reminds me of a specific game I already like. I've played several games in this genre (didn't know it had a name!) and they are very much not my thing.
Same reaction - I love puzzle games (The Witness, Talos principle, Blue Prince, Myst series, Baba is You, Antichamber, Obra Dinn, Opus Magnum etc), but haven't heard of this. I guess I should give it a try!
Very similar taste in games, and I had heard of it but wrote it off as a simple puzzle game, kind of in the mobile-game-esque throwaway genre. I must have been mistaken.
”Thinky puzzle games” is a specific subgenre and community, revolving mostly around variations of sokoban, but really has an appetite for any game that deeply explores how a few mechanics can be combined and lead to interesting consequences.
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