No, it's still a problem. The reserve currency just raises the headroom by something like 20 points by making cost of borrowing lower than it would be otherwise. There is no free lunch, just subsidized lunch.
I don't think that's fair to the wonderful people using the computer for imagination, they're called game developers and there are so many wonderful experiences out there. A lot of the AAA stuff is kinda trash nowadays, but you still have some older stuff and indie games. Off the top of my head, some really great experiences I've had:
Persona 3, probably any game in the series belongs here but this one's my personal favorite
Fallout New Vegas, last good fallout game
Undertale, really good indie rpg that flips rpgs on their head. Also has really good music
Deltarune, not finished but is a pseudo-sequel to undertale
Celeste, lovely little platformer with a good soundtrack. Trying to 100% it will make you want to rip your hair out
The computer being a mystical machine is also a lot about the period in which existed. I think since computers were not very powerful it was a bit magical how much stuff it can be made to do just with the right instructions (I mean software). I mean, one day it can only do ASCII output in, and the next day it is playing movies at 24bit color, Just with the right software..
At least for me, this inspired to spend endless nights with the computer in hopes of making it do magical things (which I managed to accomplish to my great satisfaction). For example, "morphing" was a big deal back then and was everywhere, in commercials, music videos an movies. One late night I implemented a QBasic program that can "morph" between two figures (also traced using a program that controlled a pixel using keyboard).
I understand that it is trivial, but to me accomplishing that was magical (in my own terms ofcourse)...
I've been playing Persona 3:Reload recently and little things like the pause menu [1] and the overall visual presentation clearly have so much deliberation and thought put into them that they feel like interactive art pieces rather than menus. This pretty much extends to every recent Atlus game [2].
Yes, it's the September That Never Ended again. It's fun to complain about the good ol' days, but I'd rather face the world as it is and find the joy in it.
The advantage of having so many ideas being tried and published is we are exploring the space of possibility faster, and so there's more to learn from. The disadvantage is that signal to noise is way down. Also, because the system is self-reflective and dynamic, there's a natural downward spiral as the common spaces get overrun and we cannot coordinate signal. The Tragedy of the Commons.
I guess I spent 10 years worrying about this in my MeatballWiki era in my 20s, and now I'm in my midlife crisis era and prefer to just have fun with the world that I have.
It doesn't feel like more ideas are explored, it feels like more variants of the same old things are produced. Ideas have always been hard and AI doesn't help with that.
It feels like people are more willing to give their agent a prompt than search the web for existing solutions.
I've noticed a crazy amount of clearly AI coded projects that do a small subset of an already existing and very trusted open source project. Comments usually point this out, and the OP never responds. I'm not sure what the end goal is, but the whole thing feels like a waste of time for everybody involved.
> It's fun to complain about the good ol' days, but I'd rather face the world as it is and find the joy in it.
This is a manipulative combination of condescension, gaslighting and emotionalization.
"It's fun to complain" trivializes and dismisses a valid observation about the content being submitted as self-indulgent whining.
"I'd rather face the world" implies that people who want to see carefully constructed projects and human-written articles about them are refusing to face the world, i.e. delusional.
"Find the joy in it" reduces the whole discussion to the question of self-imposed mindset, as if there is no possible rational reason to be unhappy about what's going on.
_Nobody_ has the right take. Believe it or not, being seemingly laissez-faire about something can be a well evaluated and rigorous position. I highly doubt that OP doesn't care about the potential negative ramifications of AI, and it's frankly disingenuous and confusing to see every clause interpreted in the worst way possible.
Each clause you've highlighted has a nugget of truth, but that nugget is not inherently negative, it's just a different perspective which you aren't picking up on.
One is a cybernetic system. It has sensors, a controller, a decision system, goals, and actuators. Arguably it's alive, but I think the definition of cybernetics is sufficient because it's objective.
I suspect 1M token context is questionable value because of the secondary effect of burning quota vs getting work done.
I think the model select that let me choose 1M made sense because I could decide if I was working on large documents and compacting more often was more effective.
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