Man, this is great. I have a project oriented to give NPC's a more human touch. The project is on a early stage, (just a prof of concept, really), but with a dialog generator, I think I can make a NPC behave's like a player in the game.
It's kinda hard cause programming games is not my real job. I work at a bank and the hours are long, but I still wanna finish this project someday and test with on a RPG.
Your project reminds me of the game Drowning in Problems. Although it has a lot less character, it still tells a rather simple story. http://game.notch.net/drowning/#
It's kinda hard cause programming games is not my real job. I work at a bank and the hours are long, but I still wanna finish this project someday and test with on a RPG.
https://github.com/victorqribeiro/gaia
The proof of concept I was talking about. By the way, I'm open to discuss this project with anyone interested.