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newobj
on March 24, 2011
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Duke Nukem Forever Gets Delayed... again
John Romero started writing the design for Daikatana in February 1997 and it shipped in April 2000. I don't think that's much of a record.
iwwr
on March 24, 2011
[–]
3 years development (2 if we discount the abandoned Quake engine work) is standard for a large project with lots of content. Although, around 1996 there was little experience in what a big project entailed.
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