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I’m familiar with all of what you’re saying. I set up RTMP servers.

I’m more taking from the standpoint of like Apple or Google. HLS is by Apple after all.



Google puts quite a lot of effort into low latency broadcast for their Youtube Live product. They have noticed that they get substantially more user retention if there are a few seconds of latency vs a minute. When setting up a livestream, there are even choices for the user to trade quality for latency.

That's mostly because streamers want to interact with their audience, and lag there ruins the experience.




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