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With a web service, majority of the potential abuses would be related to being able to manipulate your own scores and records in the db. That isn't that big of a deal in this use case since we are dealing with games.

Most simply the web service can require a 20 char unique key every time it is taking a request from a client. You can find yours using a sniffer. But it'll be hard to guess others'. This is the most basic implementation.



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