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I have spent the last few months doing a deep dive on broadcast / audio engineer standards. The lack of reliability and strange standards are interesting...

It seems like the last few standards started really robust and open because of the lack of compatibility, and then greed got involved and vendors just slipped in something to make it difficult cross connect. I assume so people would have to buy more of their stuff.

The focus on "realtime" makes the standards have worse quality in practice (bad handling of dropped or bad bits), and makes it much harder for the IP based standards to be routed (network congestion from high bitrate through uplinks). WebRTC by comparison can be quite nice.

I seriously don't have any hope for sanity in that market.



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