Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

It was quite serendipitous how although Rocket jumping was "incidental" to Q1 most levels still played extremely well using that feature. Still level-designers who later knew about it and designed for it managed to (ab)use it even more. I designed a level where the entire layout was optimized around rocket-jumping being possible (and encouraged) as much as humanely possible, great fun!


Consider applying for YC's Fall 2026 batch! Applications are open till July 27.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: