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I read Ken Williams' book and found it meh. I'm fascinated by that era (after having read Steven Levi's account in his own book, "Hackers") but Ken didn't strike me as a particularly compelling narrator/person.

I came away kind of sickened by the "corporatization" of art (and I think game development is a kind of art when it's at its best). Budgets, deadlines... Gross.

Wild window in time though that was.



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