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Storing them as 32 bits wide in memory means you can at least index by a codepoint (if not a glyph).


I think you rarely need it. May I know what is your usecase that you need this often?


Extract the nth grapheme from a string of Unicode codepoints. Codepoints are 32-bit values.

Take into account that some Unicode codepoints work together to combine to form a grapheme which then links to a glyph for display.

If you use UTF-8 internally, you will be expanding out to full 32 bits when scanning the vector anyway.

So if memory isn't an issue (and most of the time it's not), indexing a vector by codepoint (ie 32 bits) makes more sense from a processing POV.




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